So the cuffs work perfectly, but I was wondering if I can make it so whenever they are being used (the person is cuffed) they are able to phase through walls (noncollidable with parts). Since whenever you hit a wall whilst the person is cuffed, it prevents you from moving.
I presume you would be able to set the cuffs to make the player to can collide false when they are being cuffed.
Could you send me a script and tell me where I would place the script?
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