I am currently planning to release a small game on June 30th (or July 1st, you’ll see ). However, I am puzzled and in need of a script that will fix the player’s camera position upon join.
In short words, I want to local camera to be facing a certain direction the whole time in-game. Similar to a free-cam, except that the camera does not move anywhere else than the desired position.
Any help would be appreciated!
Found this on devforum Try it and see if it works,
–Put this in StarterPlayerScripts in a LocalScript, not a SERVER SCRIPT
local Camera = workspace.CurrentCamera
Camera.CameraType = Enum.CameraType.Scriptable
Camera.CFrame = CFrame.new(game.Workspace.lol.Position, game.Workspace.fouspart.Position)
You could prob also take a look at this, alot of people hand this link out when people need help with the cam.
Thank you for your help! I forgot that CFrames are capable with customized camera positioning, that should be my solution.
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