can someone help me my Gui is not working i will provide photos below,
The Gui that dont work are: (Done!) and (RaidersWin) they show even work.
also does the wait command mean it waits for 5 seconds bc i want it to wait a few seconds after the Raider Gui is enable then it will disable the GUI after the few seconds finish.
local Players = game:GetService("Players")
local blast = game.workspace["Nukeclear stuff"].NukeBlast
script.Parent.ProximityPrompt.Triggered:Connect(function(player)
if game.workspace.Lever1.DownLever1.Transparency == 0 then
if game.workspace.Lever2.DownLever2.Transparency == 0 then
if game.workspace.Lever3.DownLever3.Transparency == 0 then
if game.workspace.Lever4.DownLever4.Transparency == 0 then
game.workspace["Nukeclear stuff"].NukeBlast.Transparency = 0
game.workspace["Nukeclear stuff"].NukeBlast.Position = Vector3.new(1.875, 30.125, 43.375)
game.Workspace["Nukeclear stuff"].NukeBlast.Sound:Play()
if blast.Position == Vector3.new(1.875, 30.125, 43.375) then
game.StarterGui.Restarting.RaiderWin.Visible = true
game.StarterGui.TeamChange.Enabled = false
wait(4)
game.StarterGui.Restarting.RaiderWin.Visible = false
game.StarterGui.Restarting.background.Visible = true
game.StarterGui.Restarting.background["Game Restarting"].Visible = true
game.Workspace.MainDoor.Gate.Transparency = 0
game.Workspace.MainDoor.Gate.CanCollide = true
game.Workspace.Parts.Pew.DoorNuke.Transparency = 0
game.Workspace.Parts.Pew.DoorNuke.CanCollide = true
game.Workspace.Lever1.UpLever1.Transparency = 0
game.Workspace.Lever1.DownLever1.Transparency = 1
game.Workspace.Lever1.UpLever1.CanCollide = true
game.Workspace.Lever1.DownLever1.CanCollide = false
game.Workspace.Lever2.UpLever2.Transparency = 0
game.Workspace.Lever2.DownLever2.Transparency = 1
game.Workspace.Lever2.UpLever2.CanCollide = true
game.Workspace.Lever2.DownLever2.CanCollide = false
game.Workspace.Lever3.UpLever3.Transparency = 0
game.Workspace.Lever3.DownLever3.Transparency = 1
game.Workspace.Lever3.UpLever3.CanCollide = true
game.Workspace.Lever3.DownLever3.CanCollide = false
game.Workspace.Lever4.UpLever4.Transparency = 0
game.Workspace.Lever4.DownLever4.Transparency = 1
game.Workspace.Lever4.UpLever4.CanCollide = true
game.Workspace.Lever4.DownLever4.CanCollide = false
game.Workspace.Lever1.UpLever1.ProximityPrompt.Enabled = true
game.Workspace.Lever2.UpLever2.ProximityPrompt.Enabled = true
game.Workspace.Lever3.UpLever3.ProximityPrompt.Enabled = true
game.Workspace.Lever4.UpLever4.ProximityPrompt.Enabled = true
game.Workspace.Raiders.Raider_Door.Transparency = 0
game.Workspace.Raiders.Raider_Door.CanCollide = true
for i, v in pairs(Players:GetChildren()) do
if v:IsA("Player") then
v.Team = game.Teams.Choosing
wait(5)
game.StarterGui.Restarting.background["Done!"].Visible = true
game.StarterGui.Restarting.background["Game Restarting"].Visible = false
game.StarterGui.TeamChange.Enabled = true
game.Workspace["Nukeclear stuff"].NukeBlast.Sound:Stop()
game.workspace["Nukeclear stuff"].NukeBlast.Transparency = 1
game.workspace["Nukeclear stuff"].NukeBlast.Position = Vector3.new(1.875, 405.375, 43.375)
wait(3)
game.StarterGui.Restarting.background["Done!"].Visible = false
game.StarterGui.Restarting.background.Visible = false
player:LoadCharacter()
end
end
end
end
end
end
end
end)

peter
2
This looks like a clone post.
Did you make this or is it toolbox?
what do you mean?
what do you mean toolbox?
peter
4
Did you yourself write this script?
Additionally, you’ve already made a post identical to this, which makes it look like you’ve copy and pasted your old post into a new one.
Cookie told me to make a new post about this
peter
6
Alright.
But did you make this script yourself?
yes i did write the script and it doesnt work can you help?
peter
10
Try it out now. If it doesn’t work let me know.
Weirdo
11
doesnt work it also stopped my kill block from working, i mean from changing postions
Weirdo
12
do i need to change this
script.Parent.ProximityPrompt.Triggered:Connect(function(player)
change the player to plr
peter
13
Alright, try this:
local Players = game:GetServie("players")
Weirdo
14
so change it back to normal?
peter
15
Nope, change the capital “P” to a lowercase.
“Players” isn’t a GameService.
Weirdo
16
also do i change all the “Players” to “player”
Weirdo
17
Hello, it doesnt work, it also keeps killing me on a loop.
HayHay
18
Peter, you need to keep it at “Players”. That is the roblox player service. 
peter
19
Oh, that exists??
I thought roblox GameServices were always lowercases.
peter
20
You don’t seem to have a GUI named “Game Restarting”