A bit stretched, but fairly close.
Send me the URL of that, I was looking for that todayâŚ
Idk what the URL is, i forgot it but i did take this screenshot a while ago.
Think its in this YT video, just skip a bit.
When this issue happened, I thought twitter was going to die
I have a good idea for a competition.
Hi,
So, I was working on a game of mine, and I wanted to make a main menu for it, and I think it gives a basic vibe towards it. I wanted to know if there was anything else that I could add to it, just to make it better, or if it is alright just the way it currently is.
Picture:
Thanks,
Oreo
Seems great! Nice colouring and all!
I like the buttons and frames but Iâm not sure how I feel about the gradient.
I really love it. Great job! I think images of the game would be good in the âPlayâ box and like an image of the shop would be placed in the âShopâ box. But thatâs just my opinion.
Im thinking of purchasing some high quality tenders to put into the boxes just to fill some space, but a blurred background of the game could be a good idea to get put in the background. Thanks!
This looks pretty good!
I like the colors and the blur, but I believe you should insert more imagery content into your interface design. For example, each button can have a character render image, or the background gradient/blur can have an image behind it.
The exterior and interior needs some work, I donât like how everything is so âbrightâ and that there are images all over the exterior.
I also feel like the interior is too empty and big, it makes the player feel really small inside.
This build was for fun. This should never be used in my opinion. It sucks. But the only thing I care about was the fun I had making it.
Im not really a big fan of the exterior. I feel when it comes to building something like a bowling alley, the lanes have to be hidden within the build to make it look right. I also think the building to bright and there is a lack of design to it.
This has honestly made me want to make a realistic bowling alley now
So, I was working on a school hallway for a new and upcoming game of mine, and I might need some feedback on how I could improve it. I do intend to improve the lighting the corridor, so it wonât look like that when I post the next picture. (This is going to be some sort of realistic project that I have planned.)
Lack of colours and materials doesnât feel very âstructuredâ.
Itâs too dark on the ceiling and in the ceiling corners.
It looks decent, but the roof is way too dark and the edges of the ceiling are too bright. Other than that, the flooring and wall designs are good.