I want a door that can only be opened by a certain rank+ I don’t know how to do this tho, How do I do this? (This is a ProximityPrompt door)
I can do that tomorrow for u. U can close this topic if you’d like. I will teach you when you’d like!
Basically, this would need a client-sided script.
Make a localscript in StarterGui. Check if the player is above a certain rank, if they are, make the proximity prompt enabled. If not, make it disabled.
Hope this can help, if you need more help you can reply below.
Copy + paste code (localscript):
local GROUP_ID = 1234567 local MINIMUM_RANK = 1 local Players = game:GetService(“Players”) local PPrompt = PATH_TO_PROMPT PPrompt.Triggered:Connect(function() local LocalPlr = Players.LocalPlayer If LocalPlr:GetRankInGroup(GROUP_ID) >= MINIMUM_RANK then — CODE HERE end end)
Don’t paste your code there, by doing so, that will only run for that specific client. If that’s what you want, then go ahead, however if you’re changing a value or something, make it fire an event to a serverscript.
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