Import Failed: texture and color doesn’t show in Roblox Studio

I’ve created a character in blender 4.1 and it shows the texture and color in Material View and Rendered View.

In Roblox Studio, it doesn’t show the texture and color that’s shown in Material View and Rendered View on Blender. It’s very frustrating when you work hard on something and encounter issues like this. I got my texture from PolyHaven.

I get this import failed message in Roblox Studio;

Material.004: Upload Failed.Status Code:100

Material.003: Upload Failed.Status Code:100

Have you looked up on what the codes mean?

Blender textures unfortunately don’t load in Studio, as far as I’m aware. Due to this, you’d need to manually make a texture pattern (or if you already have it) and load it into the mesh properties.

Luckily, I halfway fixed the issue by replacing EXR files of the Rough and Normals textures with jpg image files instead. Now, I can see the texture but not the color. I uploaded the character model as a GLB file.

I uploaded it as a GLB model, but I can only see the texture and not the color. How can I manually create a texture pattern? And do I need to upload it next to “TextureID” or “MeshID” in Roblox Studio?

File type doesn’t really matter. And yep, you’d need to upload it at TextureID.

Adding on, make sure that you have vertex colors assigned to your model.

If not, open blender file: Go into Edit Mode, select all vertices, and open the Vertex Paint tab. Paint the vertices with the desired colors.

Then import it back to studio. Also, I prefer using OBJ or FBX instead. And then, in properties of the mesh, set MeshType to FileMesh. In the FileMesh section, set the MeshId property to the ID of your imported model.

And now to bring the colors, i’m pretty sure you have a color palette png (sheet or something, png etc)? Soo, you will set the TextureId to your color palette image. (Upload it to Roblox and set the id). And lastly, enable the VertexColor option.

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