local clickDetector = script.Parent
local button = clickDetector.Parent
local seat = game.Workspace["Receptionist Seat 1"]
seat:GetPropertyChangedSignal("Occupant"):Connect(function()
if seat.Occupant then
local Character = seat.Occupant.Parent
clickDetector.MouseButton1Up:Connect(function()
Character:WaitForChild("Humanoid").Health = 0
end)
end
end)
Line 5 is problem it says