Hello,
Does anyone know how I could rotate a door with the tweenservice while using the PivotOffset.
The code below is what I tryed and it didn’t work.
Here is what I would like it to look like:
How it works in-game:
Thanks to anyone that can help in advance!
1 Like
Noah
2
Hiya, could you please send the code as a text file, makes life easier.
local TS = game:GetService("TweenService")
local Part = script.Parent.Parent.Parent
script.Parent.Triggered:Connect(function()
Part.PivotOffset = CFrame.new(-5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
local OpenDoor = TS:Create(Part, TweenInfo.new(1), {Orientation = Vector3.new(0, 90, 0)})
OpenDoor:Play()
end)
Noah
4
Might want to take a look into CFrame Math Operations.
1 Like
Ok, ill read through that and then retry the CFrame, Thanks.
system
Closed
6
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