What's the best way to make low poly assets?

Hello there, Cookie Tech!

I’m back, but this time I’m asking a question!

What is the best method for creating low-poly assets? I’m presently using Blender, and I don’t have enough knowledge to start making more extreme assets so that I may improve my career and start earning larger commissions for huge platform developers.

So, how do you go about creating your assets? I’m interested in hearing what you have to say!

@ScriptedOreo :pineapple:

Well … when I first tried low poly assets, I didn’t have experience with Blender at that point of time. Instead, I would use SmoothPlastic parts in Roblox Studio and put them together!

Now days, I’m still trying to learn how to make high poly assets in Blender.

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High Poly assets tend to be the hard part of meshing as they contain more detail within the asset it’s self and not less detail for low poly games.

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